Flexible Casting


This skill may only be purchased once.

Requires one of the following Earth Level 2 or Celestial Level 2 as a prerequisite.

Fighter Scout Rogue Adept Scholar Spellsword Artisan
5 5 4 3 2 3 4

Passive. A character with this skill may convert a spell in memory at time of casting to a Signature Spell of one level lower. First level spells may not be converted in this way. All other requirements of the spell must still be met; the spell must be correctly incanted (as the Signature Spell), a packet must be correctly thrown or touchcast, and so forth. If the spell misses its target or is no effect, the caster may Meditate back the original spell. A spell converted in this way cannot be combined with other skills like United Blow Combined Strike Enhanced Strike or Empowered Strike . The converted spell may be placed into a Spell Store or Memory Strike Ritual.