This spell will utterly destroy any object up to the size of a normal door, rendering it useless. It cannot be used to create a door-sized hole in an object larger than a door. Once de- stroyed, the phys rep will become unusable but not unrecognizable. A Shatter cast at a door will not totally destroy the door, but will dam- age it enough to allow passage through the door’s frame. This spell can target a suit of armor and will destroy the armor completely. The armor cannot be refit and is ruined forever. The spell Shield will be unaffected. The spell will not work on a permanent magic item or a magically protected item such as a Wizard Locked door. Destroying a trapped item will set off and destroy the trap as well. The target item must be named, and only the target item will be Destroyed. Items that are contained within or attached will not be affected. If there are two or more items that fit the description of the incant, then a hand-held item will be affected before one simply carried on one’s person; thus if a caster says “With Eldritch force I shatter your weapon” then the sword that is being carried will be destroyed rather than the dagger strapped to the back. If the item that is being carried is protected against the Shatter (such as by being strengthened or by being a magic weapon), then the spell is used up and will not affect another similar item in the possession of the target. If Shatter is used on an indestructible suit of armor, the armor will still be reduced to 0 points (and thus require a refit before its Armor Points are restored) but the tag will not be destroyed. This damage also occurs on magical armor sources such as Arcane Armor. A shield is not considered a “weapon” for the purpose of Shatter.