This skill maybe purchased multiple times.
Daily. This skill allows the character to create trap globes and traps, as well as identify trap globes at a base time of 60 seconds.
The purchase of a single level of Tinkering allows the character to set and disarm traps, as well as pick locks.
Each purchase grants the character 1 Ability Point usable on Crafting Abilities from either the General or Tinkering section.
|Alchemy Globe Trap||5||Trap|
|Weapon Trap||1 per 10 damage||Trap|
|Mechanical Trap||1 per 5 damage (min 4)||Trap|
|Explosive Trap||2 per 5 damage (min 8)||Area Trap Minimum of 20 damage (40 pp)|