|May Be Extended:||false|
|Base Duration:||Times Ever|
|NPC Only Ritual:||false|
|Role Play Only:||false|
The Vengeance Ritual enchants a Target Spirit, allowing them to inflict unavoidable damage towards anyone who completes a Killing Blow against them. Once the Ritual Effect is triggered, the Target states " X Vengeance", where X is the amount of damage set by the Caster. This damage is 10 points per level of Ritual Strength possessed by the Ritual Caster, but no greater than 500, and is unavoidable in any manner. This Ritual Effect has a number of charges equal to half the Ritual Strength of the Caster rounded down.
This Ritual Effect automatically triggers against all Killing Blows, regardless if it is effective or not. For example, the enchanted player is immune to the Killing Blow source or the enemy is already dead, etc.
Game effects that duplicate a Killing Blow (Doom spell, Engulf, etc) do not trigger a Vengeance Effect. Note that if this is Spellcrafted by a character who does not possess a Ritual Strength, it will result in a functionless Vengeance (with 0 charges inflicting 0 damage).
This Ritual requires 4 Reagents to cast as listed on the scroll.
|Spellcraft Duration:||5 Days|
|Spellcraft Incant:||I CALL UPON THE POWER OF <aspect> MAGIC TO CRAFT THE VENGEANCE <declare choices> RITUAL|