|May Be Extended:||false|
|NPC Only Ritual:||false|
|Role Play Only:||false|
The Planar Gate Ritual will cause a 10' x 10' gate to open between the Target Location and a random area on a Chosen Plane. The Gate Effect will allow passage in both directions, but confers no ability to survive a hostile environment in the Chosen Plane. This Ritual Effect will last for 10 minutes per point of Celestial Ritual Strength possessed by the Ritual Caster. The Caster must supply a physical rep for the Gate with a clearly defined portal.
Valid Planes Choices: Elemental Fire, Elemental Air, Elemental Water, Elemental Earth, Elemental Life, Elemental Death, Elemental Order, or Elemental Chaos. Additional Planes may be available at the discretion of the Local Plot Committee.
A character may not be on both sides of the gate. As soon as they break the plane of the gate, they will instantly shift across to the other side. As such, combat is impossible from one side of the gate to the other, and vision is limited and often completely impossible.
Any Spirit that travels through the gate and completes their death count on the other side will automatically shift back to their Plane of origin to resurrect; this may or may not be the Plane from which they entered the gate. This shift upon death occurs whether the gate is still open or not.
The Ritual allows the Caster to impose a single additional Planar Effect on the Planar Gate by expending the optional Catalyst in addition to the standard Reagent cost.
This Ritual requires 5 Reagents to cast as listed on the scroll.
This ritual can not be spellcrafted.