Memory Strike



Aspect: General
Base Difficulty: 3
Catalyst Required: None
May Be Extended: true
Base Duration: 20 Logistics Periods
Casting Time: 5
Target Type: Item [Weapon]
Scroll Type: enchantment
NPC Only Ritual: false
Role Play Only: false

The Memory Strike Ritual enchants a Target Weapon, allowing it to absorb, once per Logistics Period, a Battle Magic spell from the wielder’s memory of the same Aspect as the Ritual Effect. The spell to be absorbed must be touchcast into the Target Weapon. The absorbed spell will expire at the next Logistics Period, if not expended.

Once absorbed, the Battle Magic spell effect is delivered through the Target Weapon as a Spell Strike, forgoing the need to fully incant the spell or use magical aura. For bows and crossbows, a Spell Strike must still be delivered by a packet as appropriate to the Target Weapon. A Storm spell may never be stored into a Memory Strike Ritual.

This Ritual requires a minimum of 3 Reagents to cast. Any additional Reagents required by the Ritual should be of the same types as listed on the Ritual scroll.

Spellcrafting:

Spellcraft Difficulty: 1 (may be used up to a 9th level spell)
Spellcraft Cost: 1
Spellcraft Duration: 5 days
Spellcraft Incant: I CALL UPON THE POWER OF <aspect> MAGIC TO CRAFT THE MEMORY STRIKE RITUAL