|May Be Extended:||true|
|Base Duration:||20 Logistics Periods|
|Target Type:||Item [Any], Spirit|
|NPC Only Ritual:||false|
|Role Play Only:||false|
The Item Recall Ritual creates a connection between the Target Spirit and Target Item, allowing the Target Spirit while in a Limited or Permanent Circle of Power, once per Logistics Period, to recall the Item to that Circle.
Both the Target Item and Spirit must be within the Circle of Power for the duration of the Ritual casting. This Ritual cannot Target an Item that is already Spirit Linked or Spirit Locked. A character with a Spirit Link, Spirit Lock, or Ownership Ritual may be the Target of an Item Recall. An item may have multiple Item Recalls cast on it, but they must all be linked to the same Target Spirit. Any attempt to cast an Item Recall connecting the same Item to a secondary Spirit will immediately fail.
The Target Spirit activates the Item Recall Effect with a verbal 3-Count ("I recall [item] one, I recall [item] two, I recall [item] three"). The activation of an Item Recall Effect requires a Marshal or Ritual Marshal present, who will be handed the item recall tag and be given specific instructions where the item can be found.
If an Item Recall fails to materialize the item, it can be attempted again at the next Logistics Period or, if multiple Item Recalls exist on the Item, it can be attempted again immediately.
The Target Spirit recalling the Item must remain in the Circle throughout the entire casting or the Ritual fails. If the Item is too large to fit in the Circle where the Item Recall was activated, the Item Recall fails.
When the Caster activates the Item Recall ritual, they are to give a Marshal as much information as possible as to the Item’s location; the Marshal will leave the Circle and seek out the Item. If the Marshal cannot locate the Item in a reasonable amount of time, the Marshall will inform the Local Plot Committee of the attempt and return to inform the Recaller that the Recall attempt has failed.
You cannot Item Recall an item from between campaigns without prior consent from both Local Plot Committees.
This Ritual requires 5 Reagents to cast as listed on the scroll.
This ritual can not be spellcrafted.