Ritual of WOE
Aspect: |
Earth |
Difficulty: |
5 |
Catalyst Required: |
false |
May Be Extended: |
false |
Duration: |
Special |
Casting Time: |
5 Minutes |
Target Type: |
Body |
Scroll Type: |
Enchantment |
NPC Only Ritual: |
false |
Role Play Only: |
false |
This Ritual will imbue up to six participants, one of which may be the Caster, with special powers against the Undead and especially Vampires. The Ritual of WOE possesses different levels of power, and the Caster can increase the difficulty of the Ritual to gain further powers to destroy Vampires and other Necromantic beings. Individuals are granted a Vampire Hunter level based upon the difficulty level the Ritual Caster is willing to attempt.
This Ritual creates a temporary Stake of Woe for each individual Targeted, which may be used to deliver a Killing Blow on a Vampire and force it to take a death. Be forewarned that while a single staking permanently kills most Vampires, some very powerful Vampires are rumored to be able to survive multiple stakings. The Stake of Woe formed is Shatterable and is not otherwise magical in any way.
This Ritual is unaffected by any other Ritual or Ritual effect (i.e. Permanence, Destroy Magic, etc.). This Ritual will last until the next dawn. This Ritual may only be cast after sunset.
Out Of Game:
Dawn is always considered 6 AM. WOE stands for Weapon of Eradication. Some campaigns may utilize means other then a stake to destroy their Vampires; thus this Ritual will summon the weapon appropriate to the campaign to destroy Vampires. In the cases in which there are multiple means it is the Plot committee's decision as to the nature of the WOE.
Benefits conveyed by the Ritual of WOE include:
- Immunity to all Fear effects.
- Immunity to Vampire Charm.
- Arcane Solidify: a Solidify effect delivered with the Arcane Qualifier.
- Immunity to Necromantic effects. Negated effects include carrier attacks, Battle Magic, and monster abilities. The Target replies "No Effect" to attacks. This does not provide immunity to Necromantic Ritual effects.
This ritual requires a minimum of 3 reagents to cast. Any additional reagents required by the ritual should be of the same types as listed on the ritual scroll.
5:4 Reagents - Level 1: Immune to Fear, Temporary Stake of WOE
8:5 Reagents - Level 2: Immune to Vampire Charm, Immune to Fear, Temporary Stake of Woe
14:9 Reagents - Level 3: Arcane Solidify 2/Day, Immune to Vampire Charm, Immune to Fear, Temporary Stake of Woe
19:14 Reagents - Level 4: Immune to Necromantic effects, Arcane Solidify 2/Day, Immune to Vampire Charm, Immune to Fear, Temporary Stake of Woe
Spellcrafting:
This ritual can not be spellcrafted.