This is an Earth Aspect Ritual if used to create a Haven of the Living or a Necromantic Aspect Ritual if used to create a Domain of the Defiled, at the choice of the Caster. The Haven must be clearly marked on all portals with an "H" and the Domain must be clearly marked with a "D". If this Ritual is cast on a Circle of Power the "H" or "D" must be clearly displayed within the circle and cannot be covered by any means. This Ritual may only be cast upon an unmovable structure, such as a building, tent, or immovable wagon, with minimum dimensions of 10' x 10' and maximum dimensions of 200' x 200' or upon a Circle of Power. When the Haven of the Living is in effect, no Undead may enter or be brought into the Haven in physical form (this includes non-corporeal beings but not Spirits). Any Undead within the Haven must immediately leave the structure to the best of their ability and may not use any game abilities until they are out of the Haven. When the Domain of the Defiled is in effect no living being may enter or be brought into the Domain in physical form, any living being within the Domain must immediately leave the structure to the best of their ability and may not use any games abilities until they are out of the Domain. Casting the reversed version of this Ritual upon a Haven or a Domain will destroy the Haven or the Domain. Though this Ritual is reversible, either version is also destroyable by Destroy Magic Earth.
Out Of Game: The Haven or Domain must be clearly indicated on the Marshal notes for a building or Circle of Power.
This Ritual requires 4 reagents as listed on the scroll.